O que significa The First Berserker: Khazan?
O que significa The First Berserker: Khazan?
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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
Isso porque, apesar do ter características como combates punitivos e que dependem natural do gerenciamento por estamina e ambientes usando bom design e atalhos interessantes, eles não trazem Lindas as ferramentas qual ajudam a lançar personalidade ao game.
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Ao dominar as armas e habilidades versáteis por Khazan, ESTES jogadores podem personalizar efetivamente AS SUAS táticas para conquistar muitos ESPÉCIES do chefes e navegar por cenários do combate variados.
Vejo isso Ainda mais tais como uma decisãeste para facilitar este desenvolvimento, já de que executar um mapa completo da bem mais manejorefregatráfego, contudo junte isso ao fato por que as armas sãeste drops aleatórios por inimigos e o ímpeto de explorar diminui bastante, usando 1 grande impacto até mesmo na atmosfera geral do game.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything The First Berserker: Khazan and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Acompanhe a jornada por Khazan em Procura por vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo DNF.
Isso faz parecer que Parcela do progresso foi jogado pelo lixo e honestamente não entendi essa decisão de “resetar” certas coisas do mapa após sair dele.
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You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.